Create the group
Start a private group, name it, choose the league, and set the weekly game level.
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Create or Join a Group
Groups are the heart of Simple Pik. Create a private sports challenge for friends, family, coworkers, fantasy leagues, barbershops, offices, group chats, or any crew that wants weekly competition. Everyone makes picks, follows results, earns points, climbs the ranks, and fights for bragging rights.
How groups work
A Simple Pik group gives your crew one private place to compete around weekly sports picks. The group creator sets up the group, chooses the league and game level, shares the invite code, and members join to make picks before games lock. After that, Simple Pik tracks results, updates points, and shows who is leading the group.
Start a private group, name it, choose the league, and set the weekly game level.
Share the group code or invite link so your friends, family, coworkers, or sports crew can join.
Members pick the winners before the lock deadline and compete for weekly ranks and bragging rights.
Group setup
Groups are flexible enough for casual players and competitive sports fans. The creator controls the basic setup so the group feels right for the people playing.
Each group has its own members, picks, ranks, and weekly results. Your group competition stays focused on the people you invited.
Groups can be built around the league your crew wants to follow. This keeps the weekly picks connected to the sports everyone cares about.
The creator can choose how many games the group plays each week. A smaller card keeps it simple, while a larger card makes the week more competitive.
Members can join using a group code or invite link. This makes it easy to grow the group without making it public to everyone.
Each week brings a new set of games and a new chance to win the group. A bad week does not ruin the whole experience.
Groups are designed for the fun part of sports: arguing picks, celebrating wins, calling out bad choices, and earning bragging rights.
Weekly picks
Group play stays fair because everyone in the group picks from the same weekly game card. Members make their picks before the lock deadline, then watch the games decide the ranks.
Members see the available games for the upcoming week and choose who they think will win.
Each matchup requires one winner pick. The goal is to build the strongest card in the group.
Once the deadline hits, picks become final. This keeps the group fair for everyone.
After games start, members can follow results and see how their picks are performing.
Completed games count toward each member's score and update the group ranks.
Points
Points show who picked the best and who needs a comeback. They make the group more than just a list of games, because every correct pick changes the ranks and gives members something to chase.
Members earn points when they correctly pick the winner of a game. More correct picks means a better weekly score.
Each week has its own score so members can compete fresh every week, even if they had a bad week before.
Winning several picks in a row can create momentum and make the group feel alive as games finish.
When all games are complete, the weekly total decides who had the strongest card in the group.
Ranks
Ranks are what make group play fun. Members can see where they stand against everyone else in the group, who is leading the week, and who needs the next game to go their way.
Shows who is leading the current group week based on correct picks and points.
Ranks can shift as games finish, giving members a reason to keep checking results.
The weekly winner gets the best reward in a group: the right to talk all week.
Invites
Simple Pik makes it easy to bring people into a group. The creator can share the group code or invite link, and members can join the challenge without needing the creator to manually build a roster.
The group code gives invited players a simple way to find and join the correct group.
Creators can share the invite directly with people they want in the group, making it easier to build a real sports crew.
Once someone joins, they can see the group, make picks, follow ranks, and compete with the rest of the members.
A group gets better when more people play. More members means more picks, more rank movement, and more trash talk.
Ways to play
Not every group has to play the same way. Some groups are just for fun and bragging rights. Others want stronger competition, weekly pressure, and a more serious pick card.
Simple weekly picks for the people you already watch games with.
A weekly office challenge that gives people something fun to follow together.
Keep your fantasy crew active with a pick challenge that is separate from fantasy rosters.
Turn group chat debates into actual weekly picks and ranks.
Use larger game cards and weekly ranks to make the competition tougher.
Deadlines
Every group week has a lock deadline. Members should make their picks before the posted time. After the lock, picks are final and the group moves into result tracking.
Members can review games, make picks, and edit their card before the deadline.
The weekly card closes and submitted picks become final.
Members watch live and final results update points and ranks.
Why groups matter
Simple Pik groups turn casual sports talk into a weekly competition. Instead of just saying who you think will win, you lock in the pick and let the results speak. That gives every game more meaning and every week a reason to come back.
Picks give your group something to talk about before, during, and after the games.
Ranks show who really knows the games and who just talks like they do.
Every week resets the challenge and gives everyone another shot at the top.
FAQ
Any Simple Pik user can create a group and invite people to join.
Members can join using a group code or invite link shared by the group creator.
The group stays active, but each week gets a fresh set of games, picks, points, and ranks.
Group ranks show how members are performing against each other based on picks and points.
Groups are built for invited members. The group code or invite link controls who joins.
For standard groups, the main reward is ranks, bragging rights, and being able to prove who picked the best that week.